Texturování


Now lets make our crate look nicer. In your crate-folder there are now two textures, red_side.pac & red_door.pac. Our goal is to apply red_door to the front and back, and red_side to all the other sides.
red_door.pacred_side.pac

We will work with one texture at the time. Lets start with the red_door texture:

If you have a look at the external viewer, the texture should now be in place. (If you messed it up you`ll have to try again)

Now you must do the same thing to the back of the crate. The red_door texture is to be applied there too. Here is what to do:

Now if everything went OK, you now have the door-textures applied. Now for the remaining 4 sides; top, bottom, right and left. If you have completed the door-texture, you should be able to apply the side-texture all by yourself. Just remember to load the red_side.pac instead of the door-texture. Select one side of the time and apply the texture. You probably need to change the view panels a little bit to make sure that you are "facing the face" you are working on. Here are some shots from the process:

Eventually, the crate should look like this in the external viewer:

One more thing. Sometimes you need to make sure O2 has got the right path to your textures. If they are wrong, your addon will be textureless in-game even though it looks nice in Bulldozer. Most ingame textures that OFP use are found in the data.pbo. But most unofficial addons have their own textures (like ours). So to make sure that your textures paths points to your addon folder (crate) and not somewhere else, do this:

Done? Almost done now. Ok, lets move on...

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